The Ghul

The Ghul are said to be offspring of Iblis the jinn that was cast from heaven for not prostrating himself before Adam. Ghuls are shape-shifting cannibalistic and blood-drinking spirits. Unlike normal jinn who prefer to be in the spirit form, a Ghul chooses to manifest in a corporeal form to feed on the flesh of human beings and to cause as much fear on man. Some state that a Ghul lures unwary people into abandoned places to slay and devour them then takes the form of the person most recently eaten. Once in the assumed form, a Ghul can travel in the waking world spreading fear and pain. Some historians theorize that Jack the Ripper was a Ghul. When someone has suffered at the hand of another, they can summon a Ghul to seek vengeance for them for a price, a Ghul can be summoned by meeting two requirements:
• cutting oneself and using his or her blood creates the summoning symbol
• The Summoner must provide a willing or not person(s) to act as a sacrificial offering to the Ghul. This can be anyone from a small child to an elderly person. The Ghul would kill and devour the victim to assume his or her likeness – once the likeness has been assumed the Ghul will go carry out its mission.

The price of summoning a Ghul

Most learned Imam’s from across the Muslim world have debated the very nature of these creatures and why of all the jinn they allow themselves to be summoned easily. The answer is to spread chaos and distrust among the believers and non-believers alike – a ghul wants to lead people away from the light so if it is summoned and completes the task presented to it the ghul will appear to the Summoner as someone he or she knows – revealing the final cost – the ghul will attack and devour someone the summoner cares for.
Note: When a ghul assumes the appearance of his victim – his or her soul is absorbed into the ghul allowing it to access memories and mannerisms of the victim.
A Ghul differ in many ways from the European idea of a Ghoul. The first obvious difference is that a Ghul is a type of jinn and is incorporeal. Ghouls are corporeal creatures and as such they are susceptible to harm and take normal STA and Injury damage from weapons. A ghul can only be wounded or hurt by a weapon made of iron blessed by an imam.

Stats for the Ghul

EWS: 65- 100 (Notable – Legendary) REF: 60 – 80 STA: 60-100
Injury: Superficial, Minor –10, Serious –20, Major –30, Critical –50, Lethal (when using Corporeal Manifestation only)
Disciplines: Corporeal Manifestation, Influence, Lure, Steal Form, Mimic
Aspects: Deadly Attack (claws; Serious Injury), Special Weakness (Blessed Iron Weapons), Special Weakness (verses of the Quran), Sustenance (human flesh), Regeneration, Invulnerable, Supernatural Speed
Special Weakness (Blessed Iron Weapons): a weapon forged from iron and blessed by a imam is needed to inflict damage to a Ghul
Special Weakness (verses of the Quran): A Ghul can be held at bay by reciting the call to prayer. During this time the Ghul is unable to act.
Special (Steal form): a Ghul assumes the form of whoever it devoured this also includes the memory and mannerism of the victim.

The Pilgrimess

STR: NA     WPR: 7 (105)
DEX: NA     PER: 6 (90)
AGL: NA     PCN: 6 (90)
STA: NA     PWR: 130
ATT: 1/*      WND: 0*
MV: F 75 (incorporeal)
Experience: 1,000
Ghost Powers
Excise Living
Supernatural Touch
Weakness: can be held at bay with ghost script engraved glass
The Pilgrimess is the ghost of Isabella Smith. In 1675, Isabella sailed across the Atlantic Ocean in search for a warm comfortable home in New England, but the tight-knit townsfolk didn’t trust outsiders and isolated her from the town. The town’s livestock began to die mysteriously so the local preacher accused her of witchcraft. As more livestock started to fall ill, the preacher acquired a mysterious illness. The town rallied into a frenzy, cornering Isabella in a barn, which they lit on fire. Isabella miraculously crawled out, still alive without a single burn. So instead, she was sentenced to a slow death in the stocks, where she stayed for weeks on end while children stoned her, women cursed her, and men spat on her. The humiliation grew far worse than the pain, so finally Isabella succumbed to starvation. Her ghost is walking around with her hands still locked in the stocks.
 
 

Supernatural Touch: With this power, a ghost can deal physical damage to an opponent. It uses the opponent’s unskilled melee score as the column for resolving damage. With a C result, the character also feels a bone-numbing chill that paralyzes him for one round.

Excise Living: A ghost may use its supernatural powers to terrorize a victim, instilling fear in him. This costs 5 WPR per round and may affect all characters in a 30’ radius. Each character resolves the specific check for the attack separately against his WPR column.
S = The victim finds himself unable to move for one round, though he may stand in one place and attack or use other skills or abilities.
L = The victim is frozen from fright and can only defend against melee with column 1 or column 3 for missile attacks.
M = The victim runs away in fear as fast as he can for as many rounds as the power is in effect, accounting for any Stamina loss from sprinting or running. In addition, the victim loses two points of WPR per round the effect is active.
H = Same as L, and the victim loses two points of WPR per round.
C = The victim is overwhelmed with fright and loses consciousness for as long as the power is active. In addition, the victim loses two points of WPR per round.